Game Development
Skill 78 of 183
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization.
1 minute · 75 words · 5 sections
Install
npx skills add wshobson/agents --skill godot-gdscript-patternsnpx skills add wshobson/agents/plugin marketplace add wshobson/agentsThe first command installs just this skill, by the name in its SKILL.md; the second installs the whole repository.
Production patterns for Godot 4.x game development with GDScript, covering architecture, signals, scenes, and optimization.
Node: Base building block
├── Scene: Reusable node tree (saved as .tscn)
├── Resource: Data container (saved as .tres)
├── Signal: Event communication
└── Group: Node categorizationclass_name Player
extends CharacterBody2D
# Signals
signal health_changed(new_health: int)
signal died
# Exports (Inspector-editable)
@export var speed: float = 200.0
@export var max_health: int = 100
@export_range(0, 1) var damage_reduction: float = 0.0
@export_group("Combat")
@export var attack_damage: int = 10
@export var attack_cooldown: float = 0.5
# Onready (initialized when ready)
@onready var sprite: Sprite2D = $Sprite2D
@onready var animation: AnimationPlayer = $AnimationPlayer
@onready var hitbox: Area2D = $Hitbox
# Private variables (convention: underscore prefix)
var _health: int
var _can_attack: bool = true
func _ready() -> void:
_health = max_health
func _physics_process(delta: float) -> void:
var direction := Input.get_vector("left", "right", "up", "down")
velocity = direction * speed
move_and_slide()
func take_damage(amount: int) -> void:
var actual_damage := int(amount * (1.0 - damage_reduction))
_health = max(_health - actual_damage, 0)
health_changed.emit(_health)
if _health <= 0:
died.emit()Detailed pattern documentation lives in references/details.md. Read that file when the navigation tier above is insufficient.
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
The verbatim description from this skill’s front matter — the string an agent matches on to decide whether to load it.
main, last pushed 21 September 2026.SKILL.md, not by matching a directory convention. 51 distinct layouts observed: plugins/accessibility-compliance/skills/*/SKILL.md, plugins/agent-teams/skills/*/SKILL.md, plugins/api-scaffolding/skills/*/SKILL.md, plugins/avoid-ai-writing/skills/*/SKILL.md, plugins/backend-development/skills/*/SKILL.md, plugins/before-you-build/skills/*/SKILL.md, plugins/block-no-verify/skills/*/SKILL.md, plugins/blockchain-web3/skills/*/SKILL.md, plugins/brand-landingpage/skills/*/SKILL.md, plugins/business-analytics/skills/*/SKILL.md, plugins/cicd-automation/skills/*/SKILL.md, plugins/cloud-infrastructure/skills/*/SKILL.md, plugins/conductor/skills/*/SKILL.md, plugins/data-engineering/skills/*/SKILL.md, plugins/database-design/skills/*/SKILL.md, plugins/developer-essentials/skills/*/SKILL.md, plugins/dgx-spark-ops/skills/*/SKILL.md, plugins/documentation-generation/skills/*/SKILL.md, plugins/documentation-standards/skills/*/SKILL.md, plugins/dotnet-contribution/skills/*/SKILL.md, plugins/file-conversion/skills/*/SKILL.md, plugins/framework-migration/skills/*/SKILL.md, plugins/frontend-mobile-development/skills/*/SKILL.md, plugins/game-development/skills/*/SKILL.md, plugins/hermes-tweet/skills/*/SKILL.md, plugins/hr-legal-compliance/skills/*/SKILL.md, plugins/incident-response/skills/*/SKILL.md, plugins/javascript-typescript/skills/*/SKILL.md, plugins/kubernetes-operations/skills/*/SKILL.md, plugins/llm-application-dev/skills/*/SKILL.md, plugins/llm-finetuning/skills/*/SKILL.md, plugins/machine-learning-ops/skills/*/SKILL.md, plugins/observability-monitoring/skills/*/SKILL.md, plugins/payment-processing/skills/*/SKILL.md, plugins/plugin-eval/skills/*/SKILL.md, plugins/pptx-deck-creation/skills/*/SKILL.md, plugins/protect-mcp/skills/*/SKILL.md, plugins/python-development/skills/*/SKILL.md, plugins/quantitative-trading/skills/*/SKILL.md, plugins/reverse-engineering/skills/*/SKILL.md, plugins/review-agent-governance/skills/*/SKILL.md, plugins/security-scanning/skills/*/SKILL.md, plugins/shell-scripting/skills/*/SKILL.md, plugins/ship-mate/skills/*/SKILL.md, plugins/signed-audit-trails/skills/*/SKILL.md, plugins/skill-forge-essentials/skills/*/SKILL.md, plugins/social-publishing/skills/*/SKILL.md, plugins/startup-business-analyst/skills/*/SKILL.md, plugins/superself/skills/*/SKILL.md, plugins/systems-programming/skills/*/SKILL.md, plugins/ui-design/skills/*/SKILL.md.h1 and no skipped levels:.claude-plugin/marketplace.json by Seth Hobson, declaring 94 plugins. It is read for editorial metadata only — never as the skill index, which is always the repository tree./wshobson/agents.md, and each skill at its own .md URL.2 files · 18 KB
Everything this skill ships beside its prose. All of it is set here, as subchapters of skill 78.
Documentation the agent loads on demand, rather than up front.