Setting the file. One moment. Manifest · Media Use · heygen-com/hyperframes · Skills Docs⋯
scripts/11 files
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audio/assets/sfx/manifest.json
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"Quiet short click — low-key UI tap / soft selection. Short accent, sync exactly to the on-screen action."
11 },
12 "click": {
13 "file": "click.mp3",
14 "duration": 0.37,
15 "description": "Crisp UI click — button press, toggle, selection. Short accent, sync exactly to the on-screen action."
16 },
17 "error": {
18 "file": "error.mp3",
19 "duration": 1.62,
20 "description": "Negative / error tone — failure state, a 'wrong' beat, or a glitchy interruption."
21 },
22 "glitch-1": {
23 "file": "glitch-1.mp3",
24 "duration": 2.64,
25 "description": "Punchy digital glitch — hard-cut accent or sudden reveal. Trigger on the hit; let the decay bleed into the next shot (J-cut)."
26 },
27 "glitch-2": {
28 "file": "glitch-2.mp3",
29 "duration": 3.5,
30 "description": "Harsh, longer glitch — chaotic / jarring transition or a distorted reveal."
31 },
32 "glitch-3": {
33 "file": "glitch-3.mp3",
34 "duration": 3.1,
35 "description": "Low-key glitch texture — subtle digital shift, minimal transition that sits under other audio."
36 },
37 "impact-bass-1": {
38 "file": "impact-bass-1.mp3",
39 "duration": 2.12,
40 "description": "Bass impact hit — logo/hero snap, headline slam. Trigger on the visual landing; decay carries into the next shot (J-cut)."
41 },
42 "impact-bass-2": {
43 "file": "impact-bass-2.mp3",
44 "duration": 2.59,
45 "description": "Bass impact with a short swell — brief anticipation then a deep hit. Place so the peak lands on the reveal."
46 },
47 "key-press": {
48 "file": "key-press.mp3",
49 "duration": 0.4,
50 "description": "Single key press — one keystroke / terminal-input beat. Short accent, sync to the typed character."
51 },
52 "notification": {
53 "file": "notification.mp3",
54 "duration": 2.46,
55 "description": "Notification chime — alert, message-in, toast/badge appears. Sync to the element entering."
56 },
57 "ping": {
58 "file": "ping.mp3",
59 "duration": 1.32,
60 "description": "Sharp electronic ping — punchy accent on a key reveal or data point. Sync to the beat."
61 },
62 "pop": {
63 "file": "pop.mp3",
64 "duration": 0.72,
65 "description": "Quick pop — element appear/spawn, chip/tag/badge in. Small precise accent, sync to the pop-in."
66 },
67 "riser": {
68 "file": "riser.mp3",
69 "duration": 10.03,
70 "description": "Long cinematic riser (~10s build, peak at the end). Trigger at (climax_time − 10.03s) so it crests exactly on the reveal."
71 },
72 "sparkle": {
73 "file": "sparkle.mp3",
74 "duration": 1.8,
75 "description": "Bright sparkle / shimmer — magical reveal or 'shine' highlight on a hero element. Sync to the highlight."
76 },
77 "typing": {
78 "file": "typing.mp3",
79 "duration": 1.5,
80 "description": "Typing burst (~1.5s of keys) — keyboard / code typing reveal, text-being-typed beat. Start as the text begins typing."
81 },
82 "whoosh-cinematic": {
83 "file": "whoosh-cinematic.mp3",
84 "duration": 5.54,
85 "description": "Cinematic whoosh build (~5.5s) — sweeping scene transition. Align so the swell peaks on the cut."
86 },
87 "whoosh-short": {
88 "file": "whoosh-short.mp3",
89 "duration": 0.57,
90 "description": "Short whoosh — quick swipe/slide accent, fast element move, snappy transition. Sync to the motion."
91 },
92 "whoosh": {
93 "file": "whoosh.mp3",
94 "duration": 0.57,
95 "description": "Punchy whoosh/impact — fast reveal or hard transition accent. Sync to the motion."
96 }
97}